❌

Reading view

The web’s newest weapon against AI scrapers is a font

AI companies' penchant for scraping through large swaths of the public web in search of valuable training data has already led to lawsuits and technical fixes aimed at stopping the practice. Now, a pair of designers is hoping to stymie these scrapers with a new font designed to offer people a perfectly readable webpage while serving scrapers a subtly edited, nonsensical version in the underlying HTML.

ShieldFont, as designers Isaque Seneda and Gabriel Abrucio write in a recent white paper, was made to offer web publishers "a practical opt-out from unauthorized AI training and [to] disrupt what is collected when that choice is ignored."

When is a horse a potato?

The font is based around ligatures, a long-standing feature of many fonts that is usually used to replace certain letter pairs with a more readable version when they're smushed up next to each other. With ShieldFont, though, those ligatures are instead used to replace entire words with others in an attempt to destroy the text's value to scrapers. This substitution only happens when the font engine draws the page onscreen, meaning scrapers that simply download plaintext source code get an altered version that end users never see.

Read full article

Comments

Β© Getty Images

  •  

Live now: Ross Scott discusses the Stop Killing Games movement

By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem?

To help answer that question, we'll be hosting a live conversation with Ross Scott, the founder of the Stop Killing Games campaign, on August 11 at 2:30 pm ET as part of the Ars Live series. As Ars' Senior Gaming Editor, I've documented countless examples of once vibrant games being left for dead by their creators.

Our live discussion with Ross and Kyle.

Scott founded the Stop Killing Games movement in 2024 after Ubisoft decided to shut down the servers for The Crew. Since then, he's helped gather millions of gamers' signatures on government petitions demanding legislative action to provide some form of perpetual access for games people purchaseβ€”either via continuing centralized server support or an option for players to maintain their own servers. The movement has already led to an official parliamentary debate and response from the European Commission and proposed legislation that is working its way through the California legislature.

Read full article

Comments

Β© Stop Killing Games

  •  

Valve slowly expands SteamOS support on non-Valve hardware

SteamOS is continuing its slow march to fuller support on a wider variety of non-Valve hardware. This weekend's release of the SteamOS 3.8.25 Beta includes "initial gamepad support" for a few recent gaming handhelds and improved support for a few others.

Those newly supported handhelds include MSI's Claw 8 EX AI+, the extremely expensive, extremely powerful handheld built around Intel's Arc G3 processor that launched this summer. While SteamOS has long included beta support for "other AMD powered handhelds," Valve has only recently been working on offering compatibility with Intel-based handhelds like the MSI Claw line. This weekend's update suggests the company hasn't abandoned those efforts and that Intel chips aren't being left out of the SteamOS conversation.

SteamOS 3.8.25 also newly supports the controllers built into Ayaneo's Android-focused Pocket S2 and the more recently released Windows-based Konkr Fit. Valve also says the new OS offers "improved support" for older MSI Claw devices and the OneXPlayer line of portable gaming PCs.

Read full article

Comments

Β© Aurich Lawson | Steam

  •  
❌